A third person platformer puzzle game in which you must help yourself from another timeline to overcome challenges.
Staffan Olsson – Animation
Patrick Standfast – Music
Danielle Woods – Art
Niels Van Alphen – Art
Erik Lenzing – Programming
Simon Bergqvist – Programming
Björn Toreld – Art Gurbaj Singh Virk – Art Einar Markskog – Programming
The game is a turn based solo/coop game, that plays out in their recently deceased father’s house. It is based on random generated rooms so you will never know what the outcome might be, you will have to explore each room and fight your way to solve one of the many stories the house has in store.
Currently working on the title “B.U.G. Force”.This is a multi-player VR Shoot ’Em Up, inspired by the Amiga game Gravity Force from the 80’s.
A game which values navigational skills in combination with shooting accuracy similar to the inspirational game.