Are you a boy? Or a girl? - a look at gender minorities in the Swedish games industry
Why Värmland #3 - Work/life balance with forest baths and sun
The Pros and Cons of Self learning - Game artist edition
When your first game becomes an overnight sensation
From caregiver to 3D-artist of the new hit videogame Valheim
Why Värmland? - #2 Close to Vänern
Why Värmland? - #1 Kronoparken
Burnout tips: find the balance and be creative in non-pressure environments
Let’s talk about burnouts in the video games industry
The story of a Japanese manga editor that built a 15-years career in the videogame industry
3 things I did and 3 I wish I didn't when hosting Global Game Jam
“I was a kid in Jordan saying that I wanted to make videogames in Japan. People thought I was crazy”
5 tips to apply in your everyday life when working in game development
Tülay McNally: It’s more than making games, It's impacting gamers’ lives
Adam Ritchie: behind the scenes of videogame voices | Friday Stories blogs
The journey of a technical sound designer through the videogames industry | Friday Stories Blog
Collaborating in a crowd: User Experience design at DICE
Sound design in games today: Q&A with Cajsa Larsson
Blog: 3 tips to make your pitch GREATER
The freedom of designing VR games for all