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Two ways the Swedish industry can raise its game in China
Weihua Shao used her Friday Stories event to inspire games students and professionals about the opportunities available to Swedish...
The Goose
Apr 16, 20213 min read

The delicate balancing act of the studio/publisher relationship
The experience of developing a game in collaboration with a publisher is difficult to understand from the outside. Can you set creative...
The Goose
Apr 12, 20213 min read

By respecting the power of play, developers can change the world
The power of play is a familiar phrase. It rings true for most of us, but we’re a bit fuzzy on what it actually means. What power does it...
The Goose
Mar 23, 20215 min read

The beauty of limitations: Wanderword and the storytelling opportunities of audio gaming
It’s tempting to claim games like Cursed Painting represent an emerging niche in the industry. This interactive role-playing game draws...
The Goose
Mar 9, 20213 min read

Personal experience drives inclusive design at Mojang Studios
Inclusive game design has shaped the development of Mojang Studio’s biggest title and one of the world’s most popular games: Minecraft....
The Goose
Feb 19, 20213 min read

What does experience design have to do with video games?
A lot of people in our game developer community talk about roles within the video games industry. Programmers, artists, sound designers,...
The Goose
Feb 9, 20212 min read