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A GREAT thank you to all our Friday Stories speakers this season!

Writer's picture: The GooseThe Goose

Updated: Aug 24, 2022



We have had the pleasure to have these 5 amazing speakers and !

We are still editing some of the talks from this season, keep a lookout on our YouTube channel, or sign up for our newsletter so you don't miss them!


šŸ“£ Nathalie Ek, Senior UX Designer at DICE

šŸŽ„"How the smallest change can affect the entire play"

šŸ“˜Collaborating in a crowd: User Experience design at DICE - Read it here

Our first speaker of the season was Nathalie Ek, Senior User experience designer at DICE, and she shared how they utilize eye-tracking, audio, and voice-over to give the players the intended experience.

In this talk, we broke the record with over 300 sign-ups! šŸ˜²



šŸ“£ Fia Tjernberg, independent Game Director

šŸŽ„ A shy playerā€™s guide to making friends in games - Watch the talk here

She told tell us more about working with games with friendship and cooperation at its core.

  • How do we design a game for the players to work together and not alienate them?

  • Why is friendship an important part of game design and the experience?



šŸ“£ Joakim Enigk Sjƶberg, Tech Sound Designer at Hazelight

šŸŽ„ A sound plan - The creative story of the audio of It takes Two - Watch the talk here

šŸ“˜ The journey of a technical sound designer through the videogames industry -Read the blog here

In this open-ended session, Joakim aimed to tell the story of the in-house audio team at Hazelight and the circumstances at play when they banded together to create the soundscape of a game unlike one any of them had encountered before.




šŸ“£ Adam Ritchie, Senior Voice Designer at Massive Entertainment

šŸŽ„ Give your character a voice- video coming soon!

šŸ“˜ Behind the scenes of videogame voices-Read the blog here

"I'll aim to give the audience a broad overview of how to put voices into a game, the things one can do to make that process easier, more fun, and the pitfalls to avoid."






šŸ“£ TĆ¼lay McNally, Director, Inclusive Design and product development at Electronic Arts

šŸŽ„ Inclusive Design and representation in video games- video coming soon!

šŸ“˜ Itā€™s more than making games, It's impacting gamersā€™ lives-Read the blog here





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Are you interested in the events? We have blog posts where we delve a little deeper with our speakers over at our website!



Sign up for our newsletter so you do not miss our first speaker announcement!



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The Great Journey and our events are made possible with the support of the European Regional Development Fund, Region VƤrmland, Karlstad kommun, Karlstad Innovation Park and Embracer Group.







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