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2021

The year in brief

- quote from the 2021 edition of Game Developer Index

"Some media have called computer games “the new base industry” and this may be a good fit for an industry that had a turnover of EUR 3.3 billion in 2020."

48+

 events this year

1800+

attendees at our events

34%

Women or other gender minorities at our events

The Events

New Community Manager

Last fall we welcomed our fourth member on this journey Niki Chalusi, our new Community Manager! She will be responsible for our community, events, and guidance for our newly formed teams to find their footing before entering the accelerator.

 

1800+ people joined us

We are so humble that almost 1800+ attendees joined us this year! Almost doubling our numbers from 2020, accompanied us at events like Friday Stories, our two Pitch-events and the Masterclass!

 

Friday Stories

Friday Stories, our talk + Q&A with industry pros, took on a new shape the last two seasons, giving more room for questions and networking. These two seasons held amazing speakers we opened up Season 3 with over 300 attendees joining into Nathalie Ek, Senior UX Designer at DICE, and her talk about User experience in Battlefield 1. 

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New Community Manager!

Meed the community

Learn more about the Masterclass we held together with Västanå Teater

6

studios started,

making it 19 studios in total in Värmland

250k+

investmenst made into 7+ studios

40%

of studios are owned or founded by women or other gender minorities in total

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Fasttrack - work with your game for 9 month

We welcomed Forgebyte Studios and Team Velocita to our newly launched program Fastrack, your opportunity to work on your game full-time for 9 months!

 

Applications for this opens up the February so subscribe to our newsletter so you don’t miss it!

 

The Great Summer Pitch and Winter Pitch

We had a great turnout on our two pitching events with 18 teams/studios participating in the events and pitching their ideas for industry pros. Five winners emerged from Summer Pitch and won funding to a total of 175 000 SEK and all teams formed Studios two of them got accepted into our Fasttrack program.

 

 

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A trail of Ooze on Kickstarter

Our Summer Pitch winner, 2020, Insanto Studios got their game A trail of Ooze successfully backed on Kickstarter!

 

Sweden Game Conference

We brought 6 Studios with us to Skövde and Sweden Game Conference to showcase and network. One of our Studios, Team Velocita, pitched their game Octane remix during the conference pitch-event.

You can check out their game here.

Studio growth

Some of the other highlights of the year

Ready to join us on our journey this year?

Subscribe to our newsletter or join our Discord-server!

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